Gatlopptakes a horrific twist on drinking games with itssupernatural and deadlyelements. It stars Jim Mahoney, Emmy Raver-Lampman, Jon Bass, Sarunas J. Hackson, Shelley Hennig, John Ales, Amy Davidson, is directed by Alberto Belli, and is written by Mahoney.
The official synopsis reads: “A group of old friends reunites for a nostalgic evening of fun and games after a decade apart. After one too many, they decide to play a drinking game, but it’s quickly revealed that this game comes with supernatural stakes. Mischief leads to mayhem, and the group realizes that if they can’t come together to win the game by sunrise, they will be forced to play for eternity - in hell.”
Gatloppis set to release on demand and digital on July 30, 2025.
We recently saw the trailer release in May, involving Raver-Lampman’s character beingpoofedto hell and now, we have an exclusive clip to debut. In the clip, we see an extension of the teased scene from the trailer, as the friends begin arguing over playing the deadly drinking game, questioning their judgment, until one yells, ‘Go to hell!”
Exclusive Gatlopp Clip
“Jim crafted a hilarious script that felt fresh and modern yet held a nostalgic tone. As a director who is influenced by the ‘80s/’90s actions/adventure movies, likeGoonies,Gremlins, andIndiana Jones, the script was a dream to direct. It captured the essence of those entertaining movies by having relatable characters mixed with fantastical set pieces and big laughs. The craziest thing? The story all happens inside a house!” said Belli in his director’s statement. “I hopeGatloppbrings a genuine escape to an audience that is in desperate need of big laughs and who knows, it might inspire estranged friends to reconnect… or simplyjust get hammered, which is just as valid,” he added.
Related:Gatlopp Trailer Reveals Deadly Supernatural Drinking Game
There are other movies that utilize board games coming to life as a narrative device, like theJumanjimovies orZathura, but whereGatloppappears to stand out is in its horror and adult elements. A boozy board game that threatens the life of the drunk players could certainly appeal to a different range of viewers than what is offered by comparable projects.
“While the supernatural conceit of the game was the hook, for me the purpose of this story was about bottling up the experience from… [a] fiasco-of-a-night,” said Mahoney in his writer’s statement. “Times where we set out on a plan, then are swept away on an unexpected journey with those broken people we call friends, ultimately leading to that infectious, almost painful laughter that carries us far from life’s troubles… what good is surviving a near-death experience if we can’t call each other out for [expletive] our pants along the way?”